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Anti-kick feature
In the case of disconnection from server, players now have a greater chance of survival.
Characters log off after a shorter period of time depending on vocation: a knight (or characters of no vocation) will log off after 60 seconds, a paladin 50 and a druid/sorcerer 40. Before, it was 60 seconds for all vocations.
Characters are now ignored by creatures for 30 seconds upon the time the server recognizes the client has lost connection. This leaves less time a character is vulnerable: 30 seconds (knight), 20 seconds (paladin) or 10 seconds (druid/sorcerer). Note that this is invisibility, not invincibility - area attacks will affect the player still.
All players now gain 10 second invisibility to creatures upon login, but as soon as the player has moved or attacked, creatures will again see the character.
A status icon is now displayed if your connection to the server appears to be laggy.
Zakładki