Update:
* General
New option: Menu Option / Auto Login - Allows you to enable or disable automatic login with the bot email / password.
A new file named enemies.txt has been added to the iBot folder. You can update this file with the names of your enemies.
New option: Menu Extras / Lists / Enemy - By pressing the Update button, the screen will automatically refresh with the information on your enemies.txt enemy list.
Improved iBot Login security system.
* Actions
Colors and options have been added to the script screens again. Credits to sirmate.
The file Standard.lua will always load before the other files. Remaining files will be loaded in alphabetical order.
* Cavebot
Pathfinding system fully improved.
Maximized speed times while changing waypoints.
Option 'Node' improved to only check the SQM radius while targetting a monster.
Option 'Walk' perfected.
Maximized speed going up/down floors.
Arrow Keys system revised and improved.
Map Clicks system revised and improved.
Special areas revised to work accurately, with both Map Clicks and Arrow Keys.
Walking through Fire/Poison/Parcel/etc revised and improved.
Keep away stance will only be ignored when Cavebot Priority is set to 'Looting'.
* Looting
Improved small details in the Looting system.
Improved selecting which bodies will be opened.
Dead bodies that could not be opened due to the message 'First go Upstairs' are now set to be opened last.
Improved security system auxiliary screens that made the times that you lose the target when picked up loot.
When you loot a stackable item and your looting backpack is full, the bot will now try to put it in the same backpack before opening a new one.
In order to ignore any item on the list, all you have to do change the 'Destination' to 'off'.
Added a delay to OpenBodyTime to open the next container while looting items from a body.
* Target
Battle List system completely rebuilt and improved.
Improved speed while selecting targets.
'Reach' and 'Approach' stances improved with maximized speed.
'Keep Away' and 'Keep Away Wait' stances improved with maximized speed and Special Areas accuracy.
OnlyifTrapped option improved to only be activated if standtime > 1000.
'Keep Away' and 'Keep Away Wait' will automatically choose a smaller distance if your character cannot achieve the desired distance in certain SQMs.
Walking through fields speed maximized for all stances.
* HUD
New HUD system.
Now all HUDs work as a single HUD, consuming less CPU and Video.
HUDs will no longer blink.
* Input
OpenPolicyMenu improved while using Healer and Looting system.
* Internal Functions
Game Objects capture system completely improved.
Pathfinding system modified to be faster, more efficient and consume less CPU.
Movement functions completely redesigned and improved.
BattleList system improved to only update when needed.
Improved game items control system. Some items that were previously not identified are now corrected.
CooldownControl system improved to avoid problems while changing the Date and Time on your computer.
Improved Cooldown System while botting on several clients.
* Functions and Variables Moon
Setup Lua system improved.
Added: drawspecialareas() - HUD function. Displays the special areas on the screen with their respective names.
Added: drawwpts() - HUD function. Displays on the screen each waypoint created with their respective names.
Added: int maroundshootable(int range, string name ...) - Returns the number of shootable creatures in the defined range.
Added: int maroundreachable(int range, string name ...) - Returns the number of reachable creatures in the defined range.
Improved: setsettings(string option, string value)
Improved: getsettings(string option)
Protection: function say('hi') - 'hi' will only be said on default if the NPC channel is closed.
Improved: shootarearune(name/id rune, int amoutMobs, array string mobs) - If you cannot shoot the rune on a 'Destination is out of range' SQM, it will choose another SQM to shoot the rune.
Fixed: tradecount(string type, name/id item) - The 'Buy' type option has been fixed.
Enjoy iBot!
Zakładki