Też tak mam, gdy np. Mam odpaloną tibie z botem, włączę sobie LoL'a i cisne. Po chwili daje alt+tab i przełącza mi sie widok na Tibie i te zakładki bp, skille są wyłączone :P To się tak "wyłącza" przy przełączaniu na tibie. Chaotycznie napisałem, ale powinieneś zrozumieć
Ten co dałeś mi linka do niego
Kod:local fontfamily = "verdana"
local fontsize = 8
local headfontsize = 8
local fontcolor = 0x000000
local headfontcolor = 0x000000
local startposx = 2
local startposy = 15
setfontstyle(fontfamily, headfontsize, headfontcolor)
setfontcolor(rgbcolor(30, 144, 255))
addtext(" - Botting Info By Fsma92 -", startposx, startposy+10)
setfontstyle(fontfamily, fontsize, fontcolor)
setfontcolor(rgbcolor(205, 200, 177))
addtext("Level: ", startposx+10, startposy+25)
addtext(level, startposx+72, startposy+25)
setfontcolor(rgbcolor(205, 200, 177))
addtext("XP to Lvl: ", startposx+10, startposy+40)
addtext(exptolevel(), startposx+72, startposy+40)
setfontcolor(rgbcolor(205, 200, 177))
addtext("XP Gain: ", startposx+10, startposy+85)
addtext(expgained, startposx+72, startposy+85)
setfontcolor(rgbcolor(205, 200, 177))
addtext("XP/Hour: ", startposx+10, startposy+55)
addtext(exphour, startposx+72, startposy+55)
setfontcolor(rgbcolor(205, 200, 177))
addtext("Stamina:", startposx+10, startposy+115)
addtext(math.floor(stamina/60).." Hours", startposx+72, startposy+115)
setfontcolor(rgbcolor(205, 200, 177))
addtext("Off Train:", startposx+10, startposy+130)
addtext(math.floor(offtrain/60).." Hours", startposx+72, startposy+130)
addtext("Balance:", startposx+10, startposy+145)
addtext(balance, startposx+72, startposy+145)
addtext("Time On:", startposx+10, startposy+100)
addtext('' .. timehunt, startposx+72, startposy+100)
addtext("Next Lvl:", startposx+10, startposy+70)
addtext('' .. timetolevel, startposx+72, startposy+70)
setfontstyle(fontfamily, headfontsize, headfontcolor)
setfontcolor(rgbcolor(30, 144, 255))
addtext(" - Character Info - ", startposx, startposy+160)
setfontstyle(fontfamily, fontsize, fontcolor)
setfontcolor(rgbcolor(205, 200, 177))
addtext("Health: ", startposx+10, startposy+175)
addtext(hp .. " / " .. maxhp .. " ", startposx+72, startposy+175)
setfontcolor(rgbcolor(205, 200, 177))
addtext("Mana: ", startposx+10, startposy+190)
addtext(mp .. " / " .. maxmp .. " ", startposx+72, startposy+190)
setfontcolor(rgbcolor(205, 200, 177))
addtext("Cap: ", startposx+10, startposy+205)
addtext(cap, startposx+72, startposy+205)
addtext("Magic:", startposx+10, startposy+220)
addtext(mlevel, startposx+72, startposy+220)
addtext(mlevelpc, startposx+96, startposy+220)
addtext("%", startposx+121, startposy+220)
addtext("Club:", startposx+10, startposy+235)
addtext(club, startposx+72, startposy+235)
addtext(clubpc, startposx+96, startposy+235)
addtext("%", startposx+121, startposy+235)
addtext("Sword:", startposx+10, startposy+250)
addtext(sword, startposx+72, startposy+250)
addtext(swordpc, startposx+96, startposy+250)
addtext("%", startposx+121, startposy+250)
addtext("Axe:", startposx+10, startposy+265)
addtext(axe, startposx+72, startposy+265)
addtext(axepc, startposx+96, startposy+265)
addtext("%", startposx+121, startposy+265)
addtext("Shield:", startposx+10, startposy+280)
addtext(shielding, startposx+72, startposy+280)
addtext(shieldingpc, startposx+96, startposy+280)
addtext("%", startposx+121, startposy+280)
addtext("Distance:", startposx+10, startposy+295)
addtext(distance, startposx+72, startposy+295)
addtext(distancepc, startposx+96, startposy+295)
addtext("%", startposx+121, startposy+295)