Hexadia is a Tibia 8.0 PvP-oriented mid-rate seasonal server hosted in Canada.
Server start: TBA
Start time: TBA
The server is based on a mostly vanilla 8.0 map with no quest changes. Progression uses experience stages that start faster at low levels and gradually slow down, allowing for active early gameplay while keeping higher levels meaningful over time. Skills and magic are set to 2x, loot to 1.5x, and spawns are slightly faster than default, scaling down with online count.
PvP follows classic rules. Red skull is applied after 5 kills, banishment after 2 red skulls, with a 10-hour kill expiry. Death loss uses the old formula, reduced by promotion and blessings. Spell system stays true to version 8.0.
We focused on quality-of-life changes that reduce friction without changing how the game fundamentally plays.
Quality of Life Improvements:
- Stackable runes and potions
- Quivers added
- Market available in depot
- Reward chest available in depot
- Inbox available in depot (city label optional)
- Reworked depot system with stash-like storage for any item
- Houses regenerate stamina and HP/mana
- NPC Channel and NPC Trade System
- NPCs withdraw gold directly from bank
- Quick Loot
Map & Quests:
- Mostly vanilla 8.0 map
- No changes made to existing quests
- New hunting spawns added
- Ice Islands Quest unlocked (shards still required for addons)
- Dreamer’s Challenge Quest added (8.1)
- Inquisition Quest added (8.1)
- All other quests available in version 8.0
We want to see how a classic server without complex systems is received by the community. We are not ruling out expanding Hexadia in the future with additional features such as item upgrading or other systems, but for now the focus is on a clean, straightforward 8.0 experience.
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