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Temat: [CUSTOM] Wasz ulubiony - Ranger's Arcani PVP ⭐

  1. #11
    Avatar wampiirr
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    Cytuj galaczek napisał Pokaż post
    Cytat został ukryty, ponieważ ignorujesz tego użytkownika. Pokaż cytat.
    to jest niezłym odklejencem i wykolejencem jedoczesnie pozdro
    pozdro

  2. #12
    Avatar wampiirr
    Data rejestracji
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    Cytuj galaczek napisał Pokaż post
    Cytat został ukryty, ponieważ ignorujesz tego użytkownika. Pokaż cytat.
    to jest niezłym odklejencem i wykolejencem jedoczesnie pozdro
    pozdro

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  4. #13

    Notoryczny Miotacz Postów ochmar jest teraz offline
    Avatar ochmar
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    Ogólnie ja na tym grałem jakieś 1.5 (2?) lata temu, tak o żeby sprawdzić co to jest, z czym to się je i w ogóle.
    Edit: Aż sobie zobaczyłem, to było we wrześniu 2020 lata temu.
    [15 września 2020 22:46] Ochman: Ok to dawać serwer bo się już wkręciłem, mag poziom 17 zbieram 50 nitek do outfitu w czapce
    Na + na pewno wszystkie te systemy poimplementowane w klienta i grę, coś faktycznie świeżego, na minus to, że wszystko wali się z hotkeya, grasz trochę jak na pianinie, animacje po ukosie też denerwowały, no i trochę tam bugów było.

    Ale mapy miały fajny klimat (szkoda, że nie full customowe grafiki?), niektóre potworki mają unikatowe spelle, ale brakuje wciąż im jakichś nawet średnio-zaawansowanych "taktyk"/AI, żeby to angażowało (nie wiem, że wilki atakują w stadzie, że niektóre potwory to tylko utility dla innych potworów typu ze je buffują, a same spierdalają, że przed rzuceniem czaru potworek próbuje ustawić się tak, by trafić w jakiś target, no wymyślcie coś). Do system napierdalania potworków jak w diablo czy "nowej tibii", że bijesz 20 mobów na raz mi średnio odopowiada, zawsze wolałem single-target i bardziej skillowy combat, no ale nie będę pisał całego referatu.

    Questy, przynajmniej te początkowe, bo tylko to sprawdzałem - były fajnie napisane, ciekawe i nie "przynieś mi 10 skór z psa" tylko i z zagadkami, i angażujące. Z pewnością nie jest to serwer, który koneserom tibii 6.1, jakimi niewątpliwie są torgowicze, miałby się spodobać. Niemniej zachęcam wbić i samemu poznać serwerek, te wszystkie wady rozwiązań masowych mmo wrzucone do kotła indie developmentu to świetny obraz szczerych chęci, niemałych umiejętności i - ostatecznie, nie inaczej - rozczarowania. Coś na wzór regresu osobistego i "nie ważne co robisz - nie warto".

    Ogólnie to ja bym poszedł w mniej wyskakujących okien z "wrzuć rune", "rerollnij sobie item", "stwórz cośtam", bo to w chuj niepotrzebnie zwiększa przyjemność na entry-level, a dał więcej w sam gameplay/immersje - rzeczy, których gracz może nauczyć się z czasem bez FOMO. (immersja w tibia-like grze xD ale wiecie o co chodzi). Chociaż z drugiej strony mój serwer zdechł po miesiącu także może się chuja znam.


    A no i wybaczcie ale ciężko brać na poważnie serwer, do którego na oficjalnym discordzie jest specjalny kanał do wrzucania gołych pizd. Nieco wyprany mózg jak na moje.
    Ostatnio zmieniony przez ochmar : 05-01-2022, 14:53

  5. #14
    Avatar Panek
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    2012
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    gramy gramy gramy !

  6. #15
    Avatar Kuzyn
    Data rejestracji
    2011
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    Pozdrawiam wszystkich bardzo serdecznie, życzę miłej kawusi i zostawiam najnowsze wieści:

    165 players online on January 5, 2022, 11:27 pm CET
    10/01/[email protected]
    #Bugs

    – Crafting “Fill” option has been fixed
    – Red skull has been fixed and will keep after logging out and logging in
    – Igris spell description has been fixed and from now it will shows correct damage values
    – Igris, Druid spell mana const has been fixed
    – Brotherhood outfit mount has been fixed
    – Gerwazy NPC quest dialogue has been fixed
    – Search for Food, Ice Cube and Magic Rope will work properly after vocation change
    – Spell bar potions quantity has been fixed
    – A bug where you could throw items offscreen has been fixed
    – Necromancer summons will appear in the party panel damage

    #Changes

    – Heal Friend, Druid spell has been changed and will have less efficiency with summons
    – From now your guild chat will open automatically after logging in to the game
    – From now all chat channels will accept link to items
    – 8 new mount have been added to the game (all are available to get)
    – From now guild members will sort by a level and online status in guild overwiev window
    – Phoenixes spawn has been reworked (it’s much bigger now)!
    – Bronze, silver and gold bellows have been changed and now these items give you small chance to return some resources if you successfully forge an item
    – Unique items spell modifiers have been recoded and tested and will work correctly
    – Light radius has been increased for The crystal of the enchanted light item
    – A magic effect has been added for successfully dodge and death hit event

  7. #16
    Avatar Kuzyn
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    16/01/[email protected]
    #Bugs

    - Monster resistances have been fixed

    #Changes

    - GOD items have got an immunity at the legendary quality level (there will be a quest to increase GOD items quality)
    - All haunted, swamplair, frosty and hellfire items have got higher resistances
    - Crystalline armor, Bronze plate, Ghastly dragon scale mail have got a new resistances at legendary quality level
    - Rune drop has got an animation while dropping
    - Multi Shot, Tracker spell has been changed and hits up to four targets at second level and up to five targets at third level (was 3 targets at second level and 4 at third level)
    - Conjure arrow and bolt ammunition quantity have been increased from 10->15->20 to 15->30->45 per cast, cooldown has been decreased from 14 seconds to 10 seconds
    - Rain of Arrows, Tracker spell spell area has been increased from 3x3 to 5x5 without corners
    - All task arena boss teleports have been moved away from the entrance
    - New waypoint has been added to Mararoko town
    - Two new low level quests have been added (Felisen and Bertard)
    - New item has been added to fire trolls loot, hellfire rune that can be exchanged for burst arrows at Tobias
    - Price for outfit for crystal tokens has been decreased from 100 for base outfit and 100 for each addon to 50 for base outfit and 25 for each addon
    - Accuracy, tracker charges will increase attack speed by 25 miliseconds per charge instead of critical hit multiplier
    - From now information message will appear every time when you pick any items from your auto loot list, screenshoot below
    - Chimeras (under Teracian's castle) spawn speed has been increased a little bit
    - Inanimate Cat and Dark Spirit experience has been increased, but quantity of these monsters has been reduced

    13/01/[email protected]
    #Bugs

    - Abyssal Sprit mana steal has been fixed and will be blocked by Void's Call charm
    - Bronze, Silver and Golden bellows have been fixed and from now recovered materials will be send to magazine
    - Word Power - Pain has been fixed and from now will decrease target's healing
    - "The order of darkness" quest, part "Prison Break" has been fixed and you will be able to pass through even if the guards are stunned
    - Healing spells will not get a cooldown when you change floors, offensive spells still will get 2 seconds of cooldown
    - Battle window "Hide Summons" filter has been fixed
    - Swift Steps, Tracker spell has been fixed
    - Damage dealt and damage received tracker panels have been fixed
    - Non open backpacks after log out in a no-logout zone have been fixed
    - Non walkable summons have been fixed (the same as magical disappearing them after changing the floors)

    #Changes

    - Legendary arydian axe assigned spell chance has been increased from 5% to 12%
    - Yellow skull has been added
    - Dungeon bosses are going to drop special unique items with low chance for drop, collect them all and build an unique item!

  8. #17
    Avatar Kuzyn
    Data rejestracji
    2011
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    Czendżlog
    26/01/[email protected]
    #Bugs
    - Empty parcels that have been appearing in your deposit has been fixed
    - Rufus medium task has been fixed (was wrong monster name in the config)
    - Bane of Heretics, Paladin spell will not scale with wisdom anymore (that was a bug)
    - Favorite items have been fixed, from now this status will not disappear after moving an item (not for cantainers yet)
    - Quality filter in Encyclopedia has been fixed
    - Convert attribute filter has been fixed

    #Changes
    - From now smelted items will count to the "Mine Craft" achievement
    - Cooldown for summon shaburak/askarak guide has been decreased to 20 minutes
    - Magic Trickster, Massive Electric Shock, Heavy Arson, Wizard spells cooldown group has been changed
    - Hotkey for fullscreen has been added
    - Berserker, Barbarian spell kepp an effect mana cost has been reduced to 8 mana
    - Bloody Earth, Barbarian spell duration (to 20 seconds at all levels) and cooldown (to 25 seconds at all levels) has been changed
    - Cleave, Barbarian spell damage has been changed and central target will get 90% of damage and side targets 30% at max level
    - Hardening Training, Barbarian passive has been changed and increases all resistances by 0.8% per level instead
    - From now using "Weapon Throw" while under the "Witcher" spell will cause the projectile to bounce x times, forcing enemies hit to attack the caster. Reflected projectiles do no damage and only attack enemies that are currently targeting a target other than the spell caster
    - Movement speed of Necromancer summons has been changed and from now summons have the same speed as they had when they were alive
    - Bone Hammer, Necromancer spell will get twice bigger cooldown at PvP fights (because of push)
    - Provocation, Paladin spell is going to get a change. From now this spell will apply a buff for every player in range (buffs can stack) for 10 seconds that gives 35% of resistance to being taunted by this spell. For example player uses Provocation in a PVP fight to get the aggro of a player, it was successful so the player gets a buff. Paladin uses Provocation again and if he successfully provokes the player then the spell applies another buff of 35% resistance, it gives a total of 70% of resistance for the Provocation effect. Buff lasts 10 seconds and the timer reset every time when a player has been forced to attack paladin by Provocation spell
    - Mastermind, Paladin spell damage has been decreased by 8%
    - Experience doors have been fixed

    19/01/[email protected]
    #Bugs
    - Rain of Arrows, Tracker spell area has been fixed
    - Infinite hunting buff has been fixed
    - PZ Zone has been fixed at Mararoko waypoint
    - Yuan-ti access quest has been fixed

    #Changes
    - An information who crafted an item has been added to item description
    - All travel NPCs will not allow you to travel if you killed somebody and you still have a PZ lock
    - Elemental Island Draken hunting area has been extended
    - New task has been added to Proclay offer (Inanimate Cat and Dark Spirit)
    - Legendary whirlwind crossbow assigned spell chance has been increased from 3% to 6% and from now this spell scales with player's weapon
    - Word Power, Necromancer group cooldown spell has been changed
    - Royal Paladin melee (!) attack has been increased

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