Server info:
-Exp: 3-2x (Rookgaard 3x - Main 2x stable)
-Skill: 2x
-Magic: 1x
-Regen: 2x
-Loot: 1x
-Runes and Ammo: 1x (Runes can be conjured inside of your backpack)
-Spells need to be learnt in order to be casted
Features of Voidcore:
- Monsters are real 7.4 Monsters, that means they behave exactly like back in the days (Attacking, Movement, Cast chance, Loot, Target Strategy, etc)
- Fair Gameplay due to our No P2W Policy (we will never offer any advantage through cashing in)
- Over 50 Tasks that match the lowrate system and give unobtainable items as rewards
- Djinns and Postman Quest are working perfectly just like back in the day.
- Rashid has been added to the game (You need to finish Postman Quest in order to be able to trade with him)
- Daily Events with random rewards (raids, trivia, soccer, hide n' seek)
- Easy communication with magic shops ("buy bp blank", "buy bp mf")
- Bank System has been implemented
- Daily Backups (so even if anything happens to the server we have a daily backup and can set everything up in a matter of hours).
- and more...
Ostatni update z 05.03.2018:
-Exp: 3-2x (Rookgaard 3x - Main 2x stable)
-Skill: 2x
-Magic: 1x
-Regen: 2x
-Loot: 1x
-Runes and Ammo: 1x (Runes can be conjured inside of your backpack)
-Spells need to be learnt in order to be casted
Features of Voidcore:
- Monsters are real 7.4 Monsters, that means they behave exactly like back in the days (Attacking, Movement, Cast chance, Loot, Target Strategy, etc)
- Fair Gameplay due to our No P2W Policy (we will never offer any advantage through cashing in)
- Over 50 Tasks that match the lowrate system and give unobtainable items as rewards
- Djinns and Postman Quest are working perfectly just like back in the day.
- Rashid has been added to the game (You need to finish Postman Quest in order to be able to trade with him)
- Daily Events with random rewards (raids, trivia, soccer, hide n' seek)
- Easy communication with magic shops ("buy bp blank", "buy bp mf")
- Bank System has been implemented
- Daily Backups (so even if anything happens to the server we have a daily backup and can set everything up in a matter of hours).
- and more...
Ostatni update z 05.03.2018:
New Features:
-We have a brand new client! (Otclient with multiple-panel options and camera recorder + player)
-Sprites have been improved (We now run over 99% 7.4 sprites, the landscape should feel exactly like as in the old days)
-New Task Rewards - There are over 60 Tasks to be done with unique prizes as rewards! (They'll be update on the website by today)
-New Outfits - We have in total 15 Outfits for each sex, they can be obtained through questing and skinning
-Skinning System - Gather monster materials to build your desired -outfits (You can craft an Obsidian Knife or a Blessed Wooden Stake to skin monsters)
-Damage-Balance System - The whole Damage dealing and receiving has been rewriten (it's as accurate as it can get at the moment)
-Pits of Inferno mechanisms are now working perfectly
-The forum has gotten way better to use - I welcome every player to discuss stuff through there (Thanks to @Znote)
-Discord Overlay possible
-How to get an Obsidian Lance? -Simply take a Dragon Shield and an Obsidian Lance to the Sweaty Cyclops in Ab'Dendriel and let him smith that up for you, each one gets ready within 24 hours.
-How to get a Blessed Wooden Stake? -Oldrak in Plains of Havoc's Temple can sell it to your for 5000 gold coins.
-How to calculate your damage input and output?
-Max Damage Output (Attack): Your attack skill * Your weapon attack value * 0.066
-Max Damage Input (Defense): Your shield's defense value * (Your skill * Your Defense Factor / 100). - Defense Factor is 5 on full attack, 7 on balanced and 10 on full defense. - The defense varies between 0 and the value of the Maximum you can defend, if the damage is higher than what you can defend with your shield and skill it then gets redirected to the armor check step.
-The armor Check will be in a range between the two values below (min,max):
-Max Damage Input (Armor): Your Armor Value (everything you're wearing that has an ARM value, all added up) * 0.95.
-Min Damage Input (Armor): Your Armor Value (everything you're wearing that has an ARM value, all added up) * 0.475.
Everything that goes through the armor is the amount of Health Points you might lose.
Bugfixes:
-The Map has been improved when it comes to 7.4 (I've watched over 2 hours of old Tibia-Cams and rebuilt countless places in details so you can have the best nostalgia feeling)
-Over 100 Map "imperfections" have been corrected
-Djinns and Postman Quest have been rewritten, reviewed and tested (Update on Djinn Quest: Alesar doesn't sell items anymore, Yasai sell his items and Alesars together)
-A few Corpses and Monsters have been fixed (Fire-Elemental did have a small problem with the decay-time, Snake was Type venom and it shouldn't be)
What am I working on at the moment?
-Working on a decent Wikipedia for all the players that need documented quests and information about the gameplay itself.
-Getting our discord-server an official status (so even more people can find us)
-Implementing more content to the server (Questline-Wise, Achievements with rewards) - Don't worry when you hear about new content from me, I share a way too strong feeling to oldschool version of this game, I will not destroy the nostalgia by messing up with mechanics, economy or anything else - Everything is well-thought and reviewed more times before getting into game.
Help, my client doesn't work!!1eleven!one!11
-Mind that you'll need the Visual C++ 2015 Redistributable Update 3 to run the client, most computers have got it installed already but if you cannot run the client please download it directly from Microsoft.
My maps?
-Yes, your maps are gone, you should start working on getting them explored again, maybe you'll find something new in the way. ;)
-We have a brand new client! (Otclient with multiple-panel options and camera recorder + player)
-Sprites have been improved (We now run over 99% 7.4 sprites, the landscape should feel exactly like as in the old days)
-New Task Rewards - There are over 60 Tasks to be done with unique prizes as rewards! (They'll be update on the website by today)
-New Outfits - We have in total 15 Outfits for each sex, they can be obtained through questing and skinning
-Skinning System - Gather monster materials to build your desired -outfits (You can craft an Obsidian Knife or a Blessed Wooden Stake to skin monsters)
-Damage-Balance System - The whole Damage dealing and receiving has been rewriten (it's as accurate as it can get at the moment)
-Pits of Inferno mechanisms are now working perfectly
-The forum has gotten way better to use - I welcome every player to discuss stuff through there (Thanks to @Znote)
-Discord Overlay possible
-How to get an Obsidian Lance? -Simply take a Dragon Shield and an Obsidian Lance to the Sweaty Cyclops in Ab'Dendriel and let him smith that up for you, each one gets ready within 24 hours.
-How to get a Blessed Wooden Stake? -Oldrak in Plains of Havoc's Temple can sell it to your for 5000 gold coins.
-How to calculate your damage input and output?
-Max Damage Output (Attack): Your attack skill * Your weapon attack value * 0.066
-Max Damage Input (Defense): Your shield's defense value * (Your skill * Your Defense Factor / 100). - Defense Factor is 5 on full attack, 7 on balanced and 10 on full defense. - The defense varies between 0 and the value of the Maximum you can defend, if the damage is higher than what you can defend with your shield and skill it then gets redirected to the armor check step.
-The armor Check will be in a range between the two values below (min,max):
-Max Damage Input (Armor): Your Armor Value (everything you're wearing that has an ARM value, all added up) * 0.95.
-Min Damage Input (Armor): Your Armor Value (everything you're wearing that has an ARM value, all added up) * 0.475.
Everything that goes through the armor is the amount of Health Points you might lose.
Bugfixes:
-The Map has been improved when it comes to 7.4 (I've watched over 2 hours of old Tibia-Cams and rebuilt countless places in details so you can have the best nostalgia feeling)
-Over 100 Map "imperfections" have been corrected
-Djinns and Postman Quest have been rewritten, reviewed and tested (Update on Djinn Quest: Alesar doesn't sell items anymore, Yasai sell his items and Alesars together)
-A few Corpses and Monsters have been fixed (Fire-Elemental did have a small problem with the decay-time, Snake was Type venom and it shouldn't be)
What am I working on at the moment?
-Working on a decent Wikipedia for all the players that need documented quests and information about the gameplay itself.
-Getting our discord-server an official status (so even more people can find us)
-Implementing more content to the server (Questline-Wise, Achievements with rewards) - Don't worry when you hear about new content from me, I share a way too strong feeling to oldschool version of this game, I will not destroy the nostalgia by messing up with mechanics, economy or anything else - Everything is well-thought and reviewed more times before getting into game.
Help, my client doesn't work!!1eleven!one!11
-Mind that you'll need the Visual C++ 2015 Redistributable Update 3 to run the client, most computers have got it installed already but if you cannot run the client please download it directly from Microsoft.
My maps?
-Yes, your maps are gone, you should start working on getting them explored again, maybe you'll find something new in the way. ;)
Pare słów ode mnie:
Serverek fajny. GM wydaje się ogarnięty (można prześledzić posty na otlandzie (https://otland.net/members/okke.213561/). Start był 2 miechy temu, obecnie 40-50 online, przy czym można mieć 2 mcki, więc realnie gra pewnie z 25~ osób.
Są rzeczy do poprawy, ale żadne głowy cyklopów z ziemi nie wystają. O formule dmg sie nie wypowiadam, bo to tibia77 by musiał przykucować, ale wygląda legitnie.
Zakładki