Changes to Paladin Ammunition and some bugfixes
As you know, on 8.6 the only way for paladin after 80th level is Assassin Star. And below that they had nothing for "Mid-level".
We wanted to make Bows and Crossbows more useful before and after 80th level. So we are introducing many changes for already-existing ammunition.
For most of you - this IS NOT nerf or buff. This is only TWEAK for paladins - so gameplay of pally will be now more interesting and bit more difficult.
Assassin Star - Atk: 62 Range: 4 HitChance: 94%
Before this update Assassin Star was "bread'n'butter". Highest damage, high hitchance, ability to wear a shield.
Now if you want to put shield on, you will sacrifice damage, hitchance and your range. Still useful for teamhunt when you now you will tank some damage.
Sniper Arrow - Atk: 64+ Range: Depends on bow Hitchance: 95%+ (You can obtain even 100% with Warsinger Bow) Cost: 20gp each
Minimum Level: 80
This should be most "efficient" way for Pally now. High Damage combined with highest hitchance and range.
But beware of fast, strong melee monsters. They will hit you hard now.
Shiver Arrow - Atk: 55+ Range: Depends on bow Hitchance: 93%+ Cost: 12gp each Level: 60
Mid-level choice for pally. Now you are not limited with Enchanted Spears / Onyx Arrows.
!!! NO ELEMENTAL DAMAGE !!!
Piercing Bolt - Atk: 66+ Range: Depends on crossbow Hitchance: 90%+ Cost: 23gp each Level: 85
Most powerful ammunition obtainable from shop. However you will sacrifice some range and hitchance.
Infernal Bolt - Atk: 70+ Range: Depends on crossbow Hitchance: 88%+ Cost: only via Soul Orbs. Level: 120
Insane damage. Unfortunately you will miss some shots. Best for PVP
Explosive (Burst) Arrow - Atk: 35+, Hitchance: 100% Area of explosion: 3x3 Cost: only via spell Level: 100
This is change that we are not sure about. Burst Arrows will be best combined with knight who can hold a lot of monsters "in pack"
And some bows and crossbows:
Chain Bolter - Atk +7, Range: 5 Min. level 150
Obtainable only from Demon Oak Quest
Royal Crossbow - Atk +4, Accuracy +3%, Range: 6 Min. level 130
INQ Quest
Arbalest - Atk +3, Accuracy +2%, Range: 6 Min. level 80
POI Quest
Modified Xbow - Atk +1, Acc +2%, Range: 5 Min. level 50
Dreamers challenge Quest
Silkweaver Bow - Atk +3, Acc +4%, Range: 6 Min. level 80
Some quest on Trimeria
Warsinger Bow - Atk +3, Acc +5%, Range: 7 Min. level 80
INQ Quest
Composite Hornbow - Atk +3, Acc +2%, Range: 6 Min. level 50
Dropped by Wyrms
BUGFIXES:
- Holy missile (exori san) has now 4 range like it should be.
- !!! Fields, Bombs and Walls is now working like on real-tibia. (e.g. Grim Reaper won't pass firewall unless you attack him)
- Fixed bug where monsters on "tighter" places were spawning way slower
- !frags command now works properly
- Fixed map-click autowalk.
Other Changes:
- GMPs now give ~10% more mana.
- Stamina now recovers 1 minute per 2 minutes offline, excluding green stamina.
Progress in-work:
- CTF PvP Arena (balance)
- TeamDM PvP Arena
- Burning Man Event
ALL CURRENT WORKLOG YOU CAN FIND AT
https://trello.com/b/bzp8NR70/erpegi...blic-changelog
///wybaczcie że nie tłumaczę na polski ale chyba każdy rozumie xD
Zakładki