Skrypt:
Kod:
local focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos, cid, item, frompos, item2, topos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye then.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Hello ' .. getCreatureName(cid) .. '. Welcome to Babylon - Your only hope for salvation. If you want to join us, say "join".')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Wait for your turn, ' .. getCreatureName(cid) .. '.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'join') then
if getPlayerTown(cid) == 6 then
selfSay('You are already one of us. Do your best for uor community.')
else
selfSay('Are you shure you want to become Slave of Babylon? Other citizens of Kotachi may expel you for joining us.')
!!!------------------------odtąd nie działa-------------------------------------------!!!
if msgcontains(msg, 'yes') then
selfSay('Now you become one of us. Do your best for community.')
doPlayerSetTown(cid, 6)
elseif msgcontains(msg, 'no') then
selfSay('Maybe other time, ' .. getCreatureName(cid) .. '.')
!!!------------------------dotąd nie działa-------------------------------------------!!!
end
end
end
elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
selfSay('Farewell, ' .. creatureGetName(cid) .. ' Come back soon.')
focus = 0
talk_start = 0
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
doNpcSetCreatureFocus(focus)
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Next please!!...')
end
focus = 0
talk_start = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Good Bye')
focus = 0
talk_start = 0
end
end
end
Zakładki