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Worldmap:
Changelog:
- Added 8 completely revamped factions.
- Added over 25 new raids and rare spawns - 3 of them being Rookgaard exclusive.
- Added a challenging addon system with 2 addons per outfit for the following outfits: citizen, hunter, knight, mage, summoner, nobleman/noblewoman, warrior - 2 of the addons being obtainable on Rookgaard.
- Added a new skill to the game called "Mining".
- Added a farming system to the game.
- Added more quests in Rookgaard.
- Added 4 new houses in Rookgaard.
- Added new items in Rookgaard.
- Added more tasks in Rookgaard.
- Added new emblem backpacks (all runes as well as keys now have a suiting backpack).
- Added accessibility to Giant Spider far north of Ankrahmun.
- Added certain new and some old previously unsellable items to Wulkan and Aremis.
- Added all tasks to the character page of the new website.
- Added Lightbringer Garrison to Venore.
- Added Fiery Beetles in Abukir.
- Added light to Ferumbras items as well as gemmed Helmet of the Ancients and Magician's Staff.
- Added ability to rope creatures or objects from Nether Spider holes.
- Balance changes (for better or worse) made to Blessed Amulet and Amulet of the Elements.
- Certain collection items were made stackable (Poisonous Tail, Giant Ruby and others).
- Changed Frost Dragon sprite.
- Changed sprite of the Demonbone set.
- Changed sprite of the Great Axe.
- Changed light color of Frozen Starlight.
- Changed ladder at the Elf hideout in Ab'Dendriel into a stair to prevent luring of Elf Swordmasters.
- Changed guildhall in Rookgaard to a different location.
- Changed a few environmental sprites such as stone tile.
- Changed accessibility of creature tasks given by Radek which were previously unkillable by certain vocations.
- Ice immunity added to many undead and ice creatures such as Banshee or Frost Dragon.
- Improved Radek's storyline - he now tells you something about the creature you want to hunt just like Tylar does.
- Increased the frequency for bunch of raids by a bit.
- Increase respawn rate of certain Abukir spawns such as Sandskull Spiders, Manticores or Chimeras.
- Increased price for sex and name change.
- Fixed a few quests in the questlog that were previously uncompletable (they should all properly turn green after completion now).
- Fixed a large amount of minor map issues.
- Fixed guildhall rights.
- Fixed many issues related to houses.
- Minor changes to loot or strength (for the better and worse) of the many creatures released in the initial Forgula update and Abukir update.
- Reduced Demon Armor weight to 42 oz.
- Relocated Calcanea on the map.
- Removed access to Forgula, Coldridge and Frozen Den from all players.
- Removed all old faction related quests from the questlog.
- Removed all old faction related restrictions from NPC's.
- Removed Daraman Prayer north of Darashia.
- Removed Giant Jellyfish from the game (the creature Zathroth Spawn now uses this sprite).
- Renamed Fibula, Senja, Folda, Vega into Vilias, Winterbay, Mejborn and Neve respectively.
- Reorganized questlog and tasks to be in an alphabetical order.
- Restored the old loot values of Elf on mainland (Rookgaard has unique Elfs now to keep the Longsword rare).
- Revamped access quest to Forgula, Coldridge and Frozen Den.
- Revamped Nether Spider cave in Rookgaard together with the additions of Elfs.
- Revamped southern Thais, Vilias, Daraman, Slavehunters west of Ankrahmun, Lightbringer Hideout, Thaian Hideout, Queen's Follower Hideout, Arena, Mejborn, Neve, Winterbay, Calcanea, Banors Isle, Foreign Lands and Zathroth Spawn.
- Reworked Undead Dragon, Frost Dragon and Nether Spider.
Game client changes:
- Added extra right panel (total of 3 panels).
- Added new conditions such as hunger, protection zone, freezing, and so on.
- Added keepalive flag for game connection.
- Added possibility to disable linear filtering for the game window.
- Changed version to 2.0.0.
- Changed application icon.
- Changed battlelist ordering from age to classic.
- Changed certain fonts.
- Removed remote server from CAM Manager.
- Removed ability to play older CAM files due to protocol changes.
- Removed creatures name formatting.
- Removed hitboxes when using runes on creatures.
- Fixed numpad walking.
- Fixed auto-walking on parcels.
- Fixed auto-walking when a player hits a standalone object.
- Fixed delay when trying to walk on empty tiles.
- Fixed saving ignore/white lists.
- Fixed http response validation (e.g. from fetching news or the version).
- Bunch of changes in UI.
- Minimap is now loaded during initialization of the game client.
- Improved algorithm for minimap walking.
- Reorganized "Inventory & Combat" window.
- Increased the limit of maximum containers you can open.
- A lot of performance and bug fixes.
- Added over 25 new raids and rare spawns - 3 of them being Rookgaard exclusive.
- Added a challenging addon system with 2 addons per outfit for the following outfits: citizen, hunter, knight, mage, summoner, nobleman/noblewoman, warrior - 2 of the addons being obtainable on Rookgaard.
- Added a new skill to the game called "Mining".
- Added a farming system to the game.
- Added more quests in Rookgaard.
- Added 4 new houses in Rookgaard.
- Added new items in Rookgaard.
- Added more tasks in Rookgaard.
- Added new emblem backpacks (all runes as well as keys now have a suiting backpack).
- Added accessibility to Giant Spider far north of Ankrahmun.
- Added certain new and some old previously unsellable items to Wulkan and Aremis.
- Added all tasks to the character page of the new website.
- Added Lightbringer Garrison to Venore.
- Added Fiery Beetles in Abukir.
- Added light to Ferumbras items as well as gemmed Helmet of the Ancients and Magician's Staff.
- Added ability to rope creatures or objects from Nether Spider holes.
- Balance changes (for better or worse) made to Blessed Amulet and Amulet of the Elements.
- Certain collection items were made stackable (Poisonous Tail, Giant Ruby and others).
- Changed Frost Dragon sprite.
- Changed sprite of the Demonbone set.
- Changed sprite of the Great Axe.
- Changed light color of Frozen Starlight.
- Changed ladder at the Elf hideout in Ab'Dendriel into a stair to prevent luring of Elf Swordmasters.
- Changed guildhall in Rookgaard to a different location.
- Changed a few environmental sprites such as stone tile.
- Changed accessibility of creature tasks given by Radek which were previously unkillable by certain vocations.
- Ice immunity added to many undead and ice creatures such as Banshee or Frost Dragon.
- Improved Radek's storyline - he now tells you something about the creature you want to hunt just like Tylar does.
- Increased the frequency for bunch of raids by a bit.
- Increase respawn rate of certain Abukir spawns such as Sandskull Spiders, Manticores or Chimeras.
- Increased price for sex and name change.
- Fixed a few quests in the questlog that were previously uncompletable (they should all properly turn green after completion now).
- Fixed a large amount of minor map issues.
- Fixed guildhall rights.
- Fixed many issues related to houses.
- Minor changes to loot or strength (for the better and worse) of the many creatures released in the initial Forgula update and Abukir update.
- Reduced Demon Armor weight to 42 oz.
- Relocated Calcanea on the map.
- Removed access to Forgula, Coldridge and Frozen Den from all players.
- Removed all old faction related quests from the questlog.
- Removed all old faction related restrictions from NPC's.
- Removed Daraman Prayer north of Darashia.
- Removed Giant Jellyfish from the game (the creature Zathroth Spawn now uses this sprite).
- Renamed Fibula, Senja, Folda, Vega into Vilias, Winterbay, Mejborn and Neve respectively.
- Reorganized questlog and tasks to be in an alphabetical order.
- Restored the old loot values of Elf on mainland (Rookgaard has unique Elfs now to keep the Longsword rare).
- Revamped access quest to Forgula, Coldridge and Frozen Den.
- Revamped Nether Spider cave in Rookgaard together with the additions of Elfs.
- Revamped southern Thais, Vilias, Daraman, Slavehunters west of Ankrahmun, Lightbringer Hideout, Thaian Hideout, Queen's Follower Hideout, Arena, Mejborn, Neve, Winterbay, Calcanea, Banors Isle, Foreign Lands and Zathroth Spawn.
- Reworked Undead Dragon, Frost Dragon and Nether Spider.
Game client changes:
- Added extra right panel (total of 3 panels).
- Added new conditions such as hunger, protection zone, freezing, and so on.
- Added keepalive flag for game connection.
- Added possibility to disable linear filtering for the game window.
- Changed version to 2.0.0.
- Changed application icon.
- Changed battlelist ordering from age to classic.
- Changed certain fonts.
- Removed remote server from CAM Manager.
- Removed ability to play older CAM files due to protocol changes.
- Removed creatures name formatting.
- Removed hitboxes when using runes on creatures.
- Fixed numpad walking.
- Fixed auto-walking on parcels.
- Fixed auto-walking when a player hits a standalone object.
- Fixed delay when trying to walk on empty tiles.
- Fixed saving ignore/white lists.
- Fixed http response validation (e.g. from fetching news or the version).
- Bunch of changes in UI.
- Minimap is now loaded during initialization of the game client.
- Improved algorithm for minimap walking.
- Reorganized "Inventory & Combat" window.
- Increased the limit of maximum containers you can open.
- A lot of performance and bug fixes.
Teasers:
http://medivia.org/teasers/index
Screenshoots:
https://www.facebook.com/mediviaonli...391715/?type=3
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Ważne informacje:
Nowe miasto - dostęp?
Questy niefrakcyjne - gdzie zacząć, co robić?
Outfity - gdzie zacząć, co zbierać?
[1]
[2]
[3]
[4]
[5]
Frakcje - gdzie zacząć, co robić?
[1]
[2]
[3]
[4]
[5]
[6]
[7]
[8]
Mining, Farming - gdzie zacząć, co robić?
Camy, opisy miejscówek
Rookgaard
Nowe Czary
EK:
7 exeta Taunt 20 Elite Knight
RP:
18 utana gran vid Camouflage 40 Royal Paladin
MS:
40 adori glaci Heavy Frozen Missile 70 Master Sorcerer
ED:
40 exura mas sio "name Purification 65 Elder Druid
Zapraszam do dyskusji
Zakładki