Ktoś jakieś skrypty na 200ek? 120 rp i 140 ms?
GG: 5519884
-- local SCRIPT_VERSION = '1.1.0'
local minStamina = 16 * 60 -- In minutes
local accountList = {
{
account = 'account1',
password = 'password1',
character = 'character1'
},
{
account = 'account2',
password = 'password2',
character = 'character2'
},
{
account = 'account3',
password = 'password3',
character = 'character3'
}
}
-- DO NOT EDIT BELOW THIS LINE --
for _, v in ipairs(accountList) do
v.character = v.character:lower()
end
if $stamina < minStamina then
local curAccount = table.find(accountList, $name:lower(), 'character')
local nextAccount = accountList[(curAccount % #accountList) + 1]
waitandlogout()
waitping()
keyevent(VK_ESCAPE)
waitping()
connect(nextAccount.account, nextAccount.password, nextAccount.character)
end
init start
-- local SCRIPT_VERSION = "2.3.2"
-- If ReopenBps is set to true then it'll try to reopen the visible backpacks on the main backpack
-- setting it to false will just ignore your bps after you are logged in
local ReopenBps = true
-- If IgnoreServerSave is set to false it'll wait to relog if server save is occurring
-- setting it to true will try to relog even on server saving time
local IgnoreServerSave = false
-- [[ ONLY EDIT SPECIAL CHECKS IF YOU KNOW WHAT YOU'RE DOING ]]--
-- special checks are the checks it'll do after you login
-- for example: if you are skulled, inside temple, etc ...
local SpecialChecks = {
{
function()
return isontemple()
end,
function()
printerrorf("Safe Reconnect: [%q] Client closed. Reason: Character was inside a temple.", $name)
closeclient(true)
end
},
{
function()
return ($self.skull == SKULL_RED or $self.skull == SKULL_BLACK) and $pzone
end,
function()
printerrorf("Safe Reconnect: [%q] Client closed. Reason: Character was red/black skulled inside a protection zone.", $name)
closeclient(true)
end
},
}
-- DO NOT EDIT BELOW --
local reconState = 1
if $curscript.type ~= 'persistent' then
reconState = -1
printerror('Reconnect should be placed at Scripter/Persistents.\nChange this setting to run it properly.')
end
local openFunc = function()
local lifeTime = $timems
local reopenLogin = get('Looting/OpenBPsAtLogin')
set('Looting/OpenBPsAtLogin', 'no')
reopenwindows('small')
while $openingbps do
wait(100)
if $timems - lifeTime >= 10000 and not $pzone then
set('Looting/OpenBPsAtLogin', reopenLogin)
return false
end
end
set('Looting/OpenBPsAtLogin', reopenLogin)
return true
end
local randTimeSS = math.random(100, 700)
init end
auto(1000)
if (not $connected) and (IgnoreServerSave or (sstime() >= 600 + randTimeSS and sstime() <= 85800 - randTimeSS)) and reconState == 1 then
set('Targeting/Enabled', 'no')
set('Cavebot/Enabled', 'no')
local changeSettings = false
if $worldvisible then
changeSettings = get('Settings/OpenMenuPolicy')
set('Settings/OpenMenuPolicy', 'Do nothing')
end
reconnect($worldvisible)
randTimeSS = math.random(100, 700)
if changeSettings then
set('Settings/OpenMenuPolicy', changeSettings)
end
if $connected then
pausewalking(10000)
else
return
end
if ReopenBps then
local clientMin = $minimized
if clientMin and not $addons.enabled then
-- if windaddons is enabled then we don't need to restore the window
-- but if it's not, the bp opener will get stuck and alert you anytime
-- se we restore the window to make sure it'll open and you won't die
restoreclient() waitping()
end
local reopenSuccess = openFunc()
if not reopenSuccess then
-- this will only happen if you took more than 10 seconds to open bps
-- if this happened probably you have another script trying to open it
-- or any other thing blocking it from opening, if so we should start
-- cavebot and targeting again to make sure you won't die, because after
-- 10 seconds the monsters will surround you and start attacking
printerrorf("Safe Reconnect: [%q] It took too long to open the backpacks, they could be already opened but for safety reasons you were alerted.", $name)
pausewalking(0)
set('Targeting/Enabled', 'yes')
set('Cavebot/Enabled', 'yes')
-- alert in this case
for _ = 1, 10 do
beep()
wait(1000)
end
end
if clientMin and not $minimized then
minimizeclient()
end
end
for _, callback in ipairs(SpecialChecks) do
-- here we check for the given special checks like
-- is on temple, low stamina, skulled, and logout
-- if something happened
if callback[1]() then
reconState = 0
return (callback[2] ~= nil and stopattack() and callback[2]()) or false
end
end
if not ($targeting and $cavebot) then
set('Targeting/Enabled', 'yes')
set('Cavebot/Enabled', 'yes')
pausewalking(0)
end
end
Ostatnio zmieniony przez Opeth : 04-03-2015, 10:52
Aktualnie 1 użytkowników przegląda ten temat. (0 użytkowników i 1 gości)
Zakładki